C Program To Shift Variable Values Circularly To Right

Given three variables x, y, z write a function to circularly shift their values to right. In other words if x = 5, y = 8, z = 10, after circular shift y = 5, z = 8, x = 10. Call the function with variables a, b, c to circularly shift values.

Analyze The Above Problem Statement

1. We need to write a function which receives 3 numbers.
2. Inside the function we need to swap the values of 3 variables circularly to the right.

i.e., value of x to y, value of y to z, and value of z to a.

Related Read:
Basics of Pointers In C Programming Language
Swap 2 Numbers Using a Temporary Variable: C

Very Important Note:

Any address preceded by a * (Indirection operator) will fetch the value present at that address.

Video Tutorial: C Program To Shift Variable Values Circularly To Right


[youtube https://www.youtube.com/watch?v=VWh8WKUT5Fc]

YouTube Link: https://www.youtube.com/watch?v=VWh8WKUT5Fc [Watch the Video In Full Screen.]


Source Code: C Program To Shift Variable Values Circularly To Right

#include<stdio.h>

void shift_right(int*, int*, int*);

int main()
{
    int x, y, z;

    printf("Enter 3 numbers\n");
    scanf("%d%d%d", &x, &y, &z);

    printf("Before shifting right: x = %d, y = %d and z = %d\n", x, y, z);

    shift_right(&x, &y, &z);

    printf("After shifting right: x = %d, y = %d and z = %d\n", x, y, z);

    return 0;
}

void shift_right(int *a, int *b, int *c)
{
    int temp;

    temp = *c;
    *c   = *b;
    *b   = *a;
    *a   = temp;
}

Output 1:
Enter 3 numbers
5
8
10
Before shifting right: x = 5, y = 8 and z = 10
After shifting right: x = 10, y = 5 and z = 8

Output 2:
Enter 3 numbers
2
3
1
Before shifting right: x = 2, y = 3 and z = 1
After shifting right: x = 1, y = 2 and z = 3

Logic To Shift Variable Values Circularly To Right

We ask the user to enter 3 numbers and store it inside the address of variables x, y and z. Now we pass these 3 address to the function shift_right();

Inside shift_right() function
Inside shift_right() function we shift the value present at *c to a temp variable. Then, we shift the value of *b to *c, then the value of *a to *b, and then we shift the value present in temp to *a. This shifts the values of variables x, y and z circularly to the right.

*a has the value present at the address &x;
*b has the value present at the address &y;
*c has the value present at the address &z;


int temp;

temp = *c;
*c = *b;
*b = *a;
*a = temp;

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C Program To Calculate Average and Percentage of Marks Obtained

Write a function that receives marks received by a student in 3 subjects and returns the average and percentage of these marks. Call this function from main() and print the results in main().

Analyze The Above Problem Statement

1. We need to write a user defined function.
2. Our function will be passed with 3 floating point numbers.
3. Since the problem statement is asking us to return more than 1 value, we need to make use of pointer concept.
4. We will not be using arrays in this program since the number of inputs is fixed to 3. We can take 3 variables to store the values entered/input by the user. i.e., marks obtained by the student in 3 subjects.

Related Read:
Basics of Pointers In C Programming Language

Very Important Note:

Any address preceded by a * (Indirection operator) will fetch the value present at that address.

Video Tutorial: C Program To Calculate Average and Percentage of Marks Obtained using Pointer


[youtube https://www.youtube.com/watch?v=P8iLhG0ManM]

YouTube Link: https://www.youtube.com/watch?v=P8iLhG0ManM [Watch the Video In Full Screen.]


Source Code: C Program To Calculate Average and Percentage of Marks Obtained

#include<stdio.h>

void percentage(float, float, float, int*,
                float*, float*, float*);

int main()
{
    float a, b, c, total = 0, avg = 0, percent = 0;
    int max;

    printf("Enter marks obtained in 3 subjects\n");
    scanf("%f%f%f", &a, &b, &c);

    printf("What's the total marks(of 3 subjects combined) 
            to which the exam was conducted\n");
    scanf("%d", &max);

    percentage(a, b, c, &max, &total, &avg, &percent);

    printf("\nTotal Marks Obtained = %0.2f\n", total);
    printf("Average = %0.2f\n", avg);
    printf("Percentage = %0.2f\n", percent);

    return 0;
}

void percentage(float x, float y, float z, int *max,
                float *tot, float *avg, float *per)
{
    *tot = x + y + z;
    *avg = *tot / 3.0;

    *per = *tot * 100.0 / (float)*max;
}

Output 1:
Enter marks obtained in 3 subjects
42
41
32
What’s the total marks(of 3 subjects combined) to which the exam was conducted
150

Total Marks Obtained = 115.00
Average = 38.33
Percentage = 76.67

Output 2:
Enter marks obtained in 3 subjects
123
145
140
What’s the total marks(of 3 subjects combined) to which the exam was conducted
450

Total Marks Obtained = 408.00
Average = 136.00
Percentage = 90.67

Output 3:
Enter marks obtained in 3 subjects
92
85
96
What’s the total marks(of 3 subjects combined) to which the exam was conducted
300

Total Marks Obtained = 273.00
Average = 91.00
Percentage = 91.00

Logic To Calculate Average and Percentage of Marks Obtained

We ask the user to input marks obtained by the student for 3 subjects. And then we also ask the user to input the maximum marks(for 3 subjects combined) for which the exam was conducted, and we store it in variable max.

We pass the values of a, b and c, and the address of max, total, avg and precent to percentage() function.

Inside percentage() Function
Inside percentage() function we calculate the Total marks obtained, average marks and percentage for the 3 subjects of the student and store it back as values at the address passed.

We make use of following formulas:
Total = a + b + c;
Average = Total / 3.0;

we are dividing Total by 3.0 because we have 3 subjects. It represents the number of subjects for which we’re calculating the Average.

percentage = Total x 100.0 / Max;

Here Max is the maximum marks(for all the subjects combined) for which the exam was conducted.

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Calculate Sum, Average, Variance and Standard Deviation: C Program

Write a function that receives 5 integers and returns the sum, average and standard deviation of these numbers. Call this function from main() and print the results in main().

Analyze The Above Problem Statement

1. We need to write a function to calculate the results.
2. Our function receives 5 integers.
3. We need to calculate sum, average or mean and standard deviation inside the function.
4. Problem statement is asking us to return 3 values from the function, which is not possible. But we can work around and use pointers to make it work. So the problem statement is indirectly asking us to use pointers to return more than 1 value from the function.
5. We will not be using arrays in this program since the number of inputs is fixed to 5. We can take 5 variables to store the values entered/input by the user.

Note: Perfect code for above problem statement is present at the end of this blog post / article. In the video we’ve made some modifications to get accurate results for various user inputs. None-the-less, you can find the exact c source code for above problem statement at the end of this blog post.

Related Read:
Basics of Pointers In C Programming Language
Assignment Operators in C

Very Important Note:

Any address preceded by a * (Indirection operator) will fetch the value present at that address.

Video Tutorial: Calculate Sum, Average, Variance and Standard Deviation: C Program


[youtube https://www.youtube.com/watch?v=2CU6uSjyndA]

YouTube Link: https://www.youtube.com/watch?v=2CU6uSjyndA [Watch the Video In Full Screen.]


Source Code: Calculate Sum, Average, Variance and Standard Deviation: C Program

#include<stdio.h>
#include<math.h>

void stand_devi(float, float, float, float, float,
                float*, float*, float*, float*);

int main()
{
    float a, b, c, d, e;
    float sum = 0, avg = 0, sd = 0, vari = 0;

    printf("Enter 5 numbers\n");
    scanf("%f%f%f%f%f", &a, &b, &c, &d, &e);

    stand_devi(a, b, c, d, e, &sum, &avg, &vari, &sd);

    printf("\nSum = %0.2f\n", sum);
    printf("Mean / Average = %0.2f\n", avg);
    printf("Variance = %0.2f\n", vari);
    printf("Standard Deviation = %0.2f\n", sd);

    return 0;
}

void stand_devi(float a, float b, float c, float d, float e,
                float *sum, float *avg, float *v, float *sd)
{
    *sum = a + b + c + d + e;
    *avg = *sum / 5.0;

    *v   += pow( (a - *avg), 2 );
    *v   += pow( (b - *avg), 2 );
    *v   += pow( (c - *avg), 2 );
    *v   += pow( (d - *avg), 2 );
    *v   += pow( (e - *avg), 2 );

    *v   = *v / 5.0;
    *sd  = sqrt(*v);
}

Output:
Enter 5 numbers
50
-5
14
122
41

Sum = 222.00
Mean / Average = 44.40
Variance = 1885.84
Standard Deviation = 43.43

Logic To Calculate Sum, Average, Variance and Standard Deviation

We pass 5 floating point variables and address of 4 floating point variables to the function stand_devi().

Using below formula we calculate sum, average/mean, variance and standard deviation:

*sum = a + b + c + d + e;
*avg = *sum / 5.0;

*variance = ( (a – *avg) x (a – *avg) + (b – *avg) x (b – *avg) + (c – *avg) x (c – *avg) + (d – *avg) x (d – *avg) + (e – *avg) x (e – *avg) ) / 5.0;

*standard_deviation = sqrt(*variance);

Inside stand_devi() function we are calculating sum, average, variance and standard deviation and storing it inside the address of variables sum, avg, vari, sd. So value changes is reflected in the entire program and not just inside stand_devi() method.

C Program Source Code Which Matches the Problem Statement Exactly

#include<stdio.h>
#include<math.h>

void stand_devi(int, int, int, int, int,
                float*, float*, float*);

int main()
{
    int a, b, c, d, e;
    float sum = 0, avg = 0, sd = 0;

    printf("Enter 5 numbers\n");
    scanf("%d%d%d%d%d", &a, &b, &c, &d, &e);

    stand_devi(a, b, c, d, e, &sum, &avg, &sd);

    printf("\nSum = %0.2f\n", sum);
    printf("Mean / Average = %0.2f\n", avg);
    printf("Standard Deviation = %0.2f\n", sd);

    return 0;
}

void stand_devi(int a, int b, int c, int d, int e,
                float *sum, float *avg, float *sd)
{
    float v = 0; // Variance

    *sum = a + b + c + d + e;
    *avg = *sum / 5.0;

     v   += pow( (a - *avg), 2 );
     v   += pow( (b - *avg), 2 );
     v   += pow( (c - *avg), 2 );
     v   += pow( (d - *avg), 2 );
     v   += pow( (e - *avg), 2 );

     v   /= 5.0;

    *sd  = sqrt(v);
}

Output:
Enter 5 numbers
50
69
92
30
-60

Sum = 181.00
Mean / Average = 36.20
Standard Deviation = 52.29

Here we’re following all the things mentioned in the problem statement. We are taking 5 integer values and passing it to our user defined function. Inside the function we are calculating the sum, average and standard deviation and storing it at address of variables sum, avg, and sd. This modification or change is reflected everywhere in the program as we are modifying the value present at address. Addresses are unique and any changes made to the value present at a address reflects everywhere in the program. That’s how we are able to print the result i.e., values of sum, avg and sd inside main() function, after calling stand_devi() function.

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For full C programming language free video tutorial list visit:C Programming: Beginner To Advance To Expert

C Program To Find Area and Circumference of Circle using Pointer

Lets write a C program to calculate area and circumference or perimeter of a Circle using pointer and function.

Related Read:
Function / Methods In C Programming Language
Basics of Pointers In C Programming Language

Video Tutorial: C Program To Find Area and Circumference of Circle using Pointer


[youtube https://www.youtube.com/watch?v=ekmC25v6TqU]

YouTube Link: https://www.youtube.com/watch?v=ekmC25v6TqU [Watch the Video In Full Screen.]


Source Code: C Program To Find Area and Circumference of Circle using Pointer

#include<stdio.h>

void area_peri(float, float*, float*);

int main()
{
    float radius, area, perimeter;

    printf("Enter radius of Circle\n");
    scanf("%f", &radius);

    area_peri(radius, &area, &perimeter);

    printf("\nArea of Circle = %0.2f\n", area);
    printf("Perimeter of Circle = %0.2f\n", perimeter);

    return 0;
}

void area_peri(float r, float *a, float *p)
{
    *a = 3.14 * r * r;
    *p = 2 * 3.14 * r;
}

Output 1:
Enter radius of Circle
5

Area of Circle = 78.50
Perimeter of Circle = 31.40

Output 2:
Enter radius of Circle
14

Area of Circle = 615.44
Perimeter of Circle = 87.92

Logic To Find Area and Circumference of Circle using Pointer

We ask the user to enter value for radius of a Circle. We pass this value along with address of variables area and perimeter to the function area_peri().

area_peri(radius, &area, &perimeter);

We copy the value of radius to a local variable r and then we take 2 floating point pointer variables *a and *p. *a represents the value present at address a or &area. *p has value present at address p or &perimeter.

Inside area_peri() function we calculate the area and circumference / perimeter of Circle and store it as value present at addresses a and p. Since a points to address of variable area and p points to address of variable perimeter, the values of variable area and perimeter changes too.

*a = 3.14 * r * r;

*p = 2 * 3.14 * r;

Area and Circumference of Circle

We’ve separate video tutorials to calculate area and circumference of a Circle using radius, and without using pointer and function. You can check them out at these links:

Calculate Area of a Circle without using math.h library: C
C Program To Calculate Circumference of Circle

Note: When * is precedes any address, it fetches the value present at that address or memory location.

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For full C programming language free video tutorial list visit:C Programming: Beginner To Advance To Expert

C Program To Swap Two Numbers using Function

Lets write a C program to swap 2 numbers using function/method.

When we call a function and pass the actual value it’s called as Call by Value method. If we pass the reference or the address of the variable while calling the function, then it’s called Call by Reference.

In today’s video tutorial we’ll be showing you the concept of Call By Value.

Call by Reference Example: Swapping 2 numbers using pointers

We have written the same C program using pointer and function to illustrate the concept of call by reference. To achieve call by reference we need to use pointers concept. Please watch the video tutorial present at C Program To Swap Two Numbers using Pointers to understand the concept of pointers and call by reference.

Related Read:
Swap 2 Numbers Using a Temporary Variable: C
Function / Methods In C Programming Language

Video Tutorial: C Program To Swap Two Numbers using Function


[youtube https://www.youtube.com/watch?v=EOySeeYYxr4]

YouTube Link: https://www.youtube.com/watch?v=EOySeeYYxr4 [Watch the Video In Full Screen.]


Source Code: C Program To Swap Two Numbers using Function

#include<stdio.h>

void swap(int, int);

int main()
{
    int a, b;

    printf("Enter values for a and b\n");
    scanf("%d%d", &a, &b);

    printf("\n\nBefore swapping: a = %d and b = %d\n", a, b);

    swap(a, b);

    return 0;
}

void swap(int x, int y)
{
    int temp;

    temp = x;
    x    = y;
    y    = temp;

    printf("\nAfter swapping: a = %d and b = %d\n", x, y);
}

Output 1:
Enter values for a and b
20
50

Before swapping: a = 20 and b = 50
After swapping: a = 50 and b = 20

Output 2:
Enter values for a and b
80
90

Before swapping: a = 80 and b = 90
After swapping: a = 90 and b = 80

Logic To Swap Two Numbers

We ask the user to enter values for variable a and b. We pass the user entered values to swap() function. Since we are passing the values to the function, its called Call by value method.

Values of a and b are copied into local variables of swap() that is x and y. We take a local variable temp inside swap() function. We assign the value of x to temp. Then we assign the value of y to x. And finally we assign the value of temp to y. This swaps the values of variable x and y.

Since swap() method doesn’t return anything, we print the values of x and y inside swap() method itself.


temp = x;
x = y;
y = temp;

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