Find Missing Angle in a Triangle if two angles are given: C Program

We ask the user to input 2 angles of the Triangle. And using C Program we calculate and output the 3rd angle.

Related Read:
Basic Arithmetic Operations In C
Triangle Valid or Not based On Sides: C Program.

Formula To Calculate Valid Triangle

a + b + c = 180;

Formula To Find Missing Angle of Triangle

c = 180 – (a + b);

where a, b and c are angles of Triangle.

Note: Also not that if any of the angle is 0, then those 3 angles can’t form a Triangle, so it’s a invalid Triangle.

Find Missing Angle in a Triangle if two angles are given: C Program


[youtube https://www.youtube.com/watch?v=pdFWO1vvdEc]

YouTube Link: https://www.youtube.com/watch?v=pdFWO1vvdEc [Watch the Video In Full Screen.]


Find Missing Angle in a Triangle if two angles are given: C Program

#include < stdio.h >

int main()
{
    int a1, a2, a3;

    printf("Enter 2 angles of Triangle\n");
    scanf("%d%d", &a1, &a2);

    a3 = 180 - ( a1 + a2 );

    if(a1 != 0 && a2 != 0 && a3 != 0)
    {
        printf("The 3rd angle is %d\n", a3);
    }
    else
    {
        printf("Invalid angles of Triangle\n");
    }

    return 0;
}

Output 1:
Enter 2 angles of Triangle
0
90
Invalid angles of Triangle

Output 2:
Enter 2 angles of Triangle
90
90
Invalid angles of Triangle

Output 3:
Enter 2 angles of Triangle
90
80
The 3rd angle is 10

Output 3 outputs valid Triangle as addition of all 3 angles gives 180.
90 + 80 + 10 = 180.

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Triangle Valid or Not based On Angles: C Program

Three angles of a Triangle are entered through the keyboard, write a C program to check whether the Triangle is valid or not. The Triangle is valid if the sum of all the angles is exactly equal to 180.

Related Read:
Basic Arithmetic Operations In C
Triangle Valid or Not based On Sides: C Program.

Logic To Find Valid Triangle or Not

We ask the user to enter all 3 angles of a Triangle. Then we add all these angles and if the result is 180 then its a valid Triangle, if not, its not a valid Triangle.

Formula To Calculate Valid Triangle
a + b + c = 180;

where a, b and c are 3 angles of a Triangle.

Note: Also not that if any of the angle is 0, then those 3 angles can’t form a Triangle, so it’s a invalid Triangle.

Triangle Valid or Not based On Angles: C Program


[youtube https://www.youtube.com/watch?v=io01X2kB66Q]

YouTube Link: https://www.youtube.com/watch?v=io01X2kB66Q [Watch the Video In Full Screen.]


Triangle Valid or Not based On Angles: C Program

#include < stdio.h >

int main()
{
    int a1, a2, a3, sum;

    printf("Enter 3 angles of a Triangle\n");
    scanf("%d%d%d", &a1, &a2, &a3);

    sum = a1 + a2 + a3;

    if(sum == 180 && a1 != 0 && a2 != 0 && a3 != 0)
    {
        printf("It's a valid Triangle\n");
    }
    else
    {
        printf("It's not a valid Triangle\n");
    }

    return 0;
}

Output 1:
Enter 3 angles of a Triangle
90
80
0
It’s not a valid Triangle

Output 2:
Enter 3 angles of a Triangle
90
90
90
It’s not a valid Triangle

Output 3:
Enter 3 angles of a Triangle
90
80
10
It’s a valid Triangle

Output 3 outputs valid Triangle as addition of all 3 angles gives 180.
90 + 80 + 10 = 180.

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Find Area of an Equilateral Triangle: C Program

Given the sides of the Triangle, write a C program to calculate Perimeter and Area of a equilateral Triangle.

Related Read:
Find Area of a Triangle Using Its Sides: C Program

Note:
Equilateral Triangle: A Triangle is called equilateral triangle if length of 3 sides of it are equal.
Example: a = 10, b = 10, c = 10;

So we ask the user to input value of the side only once.

Formula To Calculate Perimeter and Area of Equilateral Triangle

Perimeter = a + a + a;
i.e., Perimeter = 3 * a;

Area = ( ( sqrt(3) / 4 ) * pow(a, 2));

where a is the value of side of the Equilateral Triangle.

Find Area of an Equilateral Triangle: C Program


[youtube https://www.youtube.com/watch?v=ftjjhBLrLk4]

YouTube Link: https://www.youtube.com/watch?v=ftjjhBLrLk4 [Watch the Video In Full Screen.]


Find Area of an Equilateral Triangle: C Program

#include < stdio.h >
#include < math.h >

int main()
{
    float sides, area, p;

    printf("Enter value for side of Equilateral Triangle\n");
    scanf("%f", &sides);

    p    = 3 * sides;
    area = ( (sqrt(3)/4) * pow(sides, 2) );

    printf("Perimeter is %f\n", p);
    printf("Area is %f\n", area);

    return 0;
}

Output:
Enter value for side of Equilateral Triangle
75
Perimeter is 225.000000
Area is 2435.696533

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C Program To Check whether a Triangle is Equilateral, Isosceles or Scalene

If the three sides of a Triangle are entered through the keyboard, write a program to check whether the Triangle is isosceles, equilateral, scalene Triangle.

Note:
Equilateral Triangle: A Triangle is called equilateral triangle if length of 3 sides of it are equal.
Example: a = 10, b = 10, c = 10;

Isosceles Triangle: A Triangle is called isosceles triangle if length of 2 sides of it are equal.
Example: a = 5, b = 10, c = 10;

Scalene Triangle: A Triangle is called scalene triangle if length of all 3 sides are different or not equal.
Example: a = 5, b = 6, c = 10;

C Program To Check whether a Triangle is Equilateral, Isosceles or Scalene

#include < stdio.h >

int main()
{
    float a, b, c, flag = 0;

    printf("Enter values for a, b and c\n");
    scanf("%f%f%f", &a, &b, &c);

        if(a == b && b == c)
        {
            printf("It's an Equilateral Triangle\n");
        }
        else if(a == b || a == c || b == c)
        {
            printf("It's an Isosceles Triangle\n");
        }
        else
        {
            printf("It's a Scalene Triangle\n");
        }

    return 0;
}

Output 1:
Enter values for a, b and c
10
10
10
It’s an Equilateral Triangle

Output 2:
Enter values for a, b and c
20
20
30
It’s an Isosceles Triangle

Output 3:
Enter values for a, b and c
10
15
8
It’s a Scalene Triangle

Here a, b and c are lengths of sides of the triangle. First we check if length of a is equal to length of b and length of c. If that’s true, then its Equilateral Triangle.

Next, if the first condition is false – we check if either length of a is equal to length of b or length of a is equal to length of c or length of b is equal to length of c. If any of these conditions are true, then 2 sides of the Triangle are equal. So its an Isosceles Triangle.

If above two conditions are false, then length of all sides of the Triangle is different or not equal, so it’s a Scalene Triangle.

C Program To Check whether a Triangle is Equilateral, Isosceles or Scalene


[youtube https://www.youtube.com/watch?v=m8vF8qvFvxE]

YouTube Link: https://www.youtube.com/watch?v=m8vF8qvFvxE [Watch the Video In Full Screen.]


Check If Triangle is valid or not

First we ask the user to input lengths of 3 sides of the Triangle. We’ll need to write the C program to check if the entered values form a valid Triangle or not. You can find the logic to it at Triangle Valid or Not based On Sides: C Program.

C Program To Check whether a Triangle is Equilateral, Isosceles or Scalene: Valid Triangle

#include < stdio.h >

int main()
{
    float a, b, c, flag = 0;

    printf("Enter values for a, b and c\n");
    scanf("%f%f%f", &a, &b, &c);

    if( a>b && a>c)
    {
        flag = ((b+c) > a);
    }
    else if( b>c )
    {
        flag = ((a+c) > b);
    }
    else
    {
        flag = ((a+b) > c);
    }

    if(flag)
    {
        if(a == b && b == c)
        {
            printf("It's an Equilateral Triangle\n");
        }
        else if(a == b || a == c || b == c)
        {
            printf("It's an Isosceles Triangle\n");
        }
        else
        {
            printf("It's a Scalene Triangle\n");
        }
    }
    else
    {
        printf("Invalid Triangle\n");
    }

    return 0;
}

Output 1:
Enter values for a, b and c
4
5
6
It’s a Scalene Triangle

Output 2:
Enter values for a, b and c
30
30
30
It’s an Equilateral Triangle

Output 3:
Enter values for a, b and c
10
50
50
It’s an Isosceles Triangle

Output 4:
Enter values for a, b and c
10
50
20
Invalid Triangle

Note:
Result of output 4 gives “Invalid Triangle” because – the largest side is 50. So the sum of other two sides must be greater than 50. (10+20) = 30. So 30 is not equal to 50, so Triangle can’t be formed with length of sides as 10, 50 and 20.

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C Program To Find Area, Perimeter and Semi-perimeter: Valid Triangle

Lets ask the user to input lengths of 3 sides of the Triangle. First lets check if those 3 values form a valid Triangle. If it does, then we shall calculate perimeter, semi-perimeter and area of the Triangle. If it doesn’t form a valid Triangle, then we display that message on to the console window.

Related Read:
Find Area of a Triangle Using Its Sides: C Program

Logic To check if it’s a valid Triangle or Not

Logic to find if the user entered values for sides of Triangle actually forms a valid Triangle or not is present in our previous video tutorial. Please watch it without fail before continuing this tutorial. We’ve posted source code, video and explanation at Triangle Valid or Not based On Sides: C Program

Formula To Calculate Perimeter, Semi-perimeter and Area of a Triangle

p = (a + b + c);
sp = (a + b + c) / 2.0;
area = sqrt( sp * (sp-a) * (sp-b) * (sp-c) );

where a, b and c are lengths of sides of the Triangle.
p – perimeter
sp – Semi-perimeter.

C Program To Find Area, Perimeter and Semi-perimeter: Valid Triangle


[youtube https://www.youtube.com/watch?v=CmGb-nlSC7o]

YouTube Link: https://www.youtube.com/watch?v=CmGb-nlSC7o [Watch the Video In Full Screen.]


C Program To Find Area, Perimeter and Semi-perimeter: Valid Triangle

#include < stdio.h >
#include < math.h >

int main()
{
    float a, b, c, flag = 0, p, sp, area;

    printf("Enter values for a, b and c\n");
    scanf("%f%f%f", &a, &b, &c);

    if( a>b && a>c)
    {
        flag = ((b+c) > a);
    }
    else if( b>c )
    {
        flag = ((a+c) > b);
    }
    else
    {
        flag = ((a+b) > c);
        printf("%f\n", flag);
    }

    if(flag)
    {
        p    = a + b + c;
        sp   = p / 2.0;
        area = sqrt( sp*(sp-a)*(sp-b)*(sp-c) );

        printf("Perimeter is %f\n", p);
        printf("Semi-Perimeter is %f\n", sp);
        printf("Area of Triangle is %f\n", area);
    }
    else
    {
        printf("Invalid Triangle\n");
    }

    return 0;
}

Output 1:
Enter values for a, b and c
10
5
3
Invalid Triangle

Output 2:
Enter values for a, b and c
5
6
9
Perimeter is 20.000000
Semi-Perimeter is 10.000000
Area of Triangle is 14.142136

In above source code, variable flag stores true(1) or false(0) value.

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